Fill the board
All 16 cells on the 4×4 card must be covered. No empty squares.
How to play / Rules
All 16 cells on the 4×4 card must be covered. Pieces cannot overlap, and after rotation every part of a piece must stay inside the board.
All 16 cells on the 4×4 card must be covered. No empty squares.
Two pieces cannot share the same cell.
After rotation, every part of a piece must stay inside the board.
A fish cell may sit only on a water puddle.
A camel cell may sit only on desert sand.
You cannot put a fish or a camel on a cactus. Cover that square with an empty cell on a piece.
An empty cell may sit on water, sand, or a cactus.
Turn a piece clockwise with the rotate button or a double tap. If the piece is already on the board and the turn would overlap or go off-card, the rotation is rejected.
Pull pieces from the tray onto the board. If a placement is wrong, pull it back to the tray and try again.
When every piece is placed, the game checks the rules. If everything matches, the level is complete. If not, you get a reason such as “A fish can't go on a cactus.”
Clear the board and restart the same level.
If you have a hint, it shows the correct place for a piece. Hints are shared across levels. Use +1 Hint (rewarded ad) to earn another hint when you have none left.
Levels unlock in order. New Game starts over. Load Game opens your saved progress. Select Level lets you play any unlocked level.
A connection is required (ads and progress).